TehJumpingJawa
February 19th, 2009, 06:27 PM
I recently decided to revisit this game with my 8800GTX SLI setup, and have found it to be unstable when operating in SLI mode, despite nHancer coming packaged with a profile for the game.
The instability seems to manifest itself only in the battles but not very frequently (2 so far for me in the ~10 hours of playing i've done), and not tied to a particular event or processing load.
Both of the crashes experienced so far have been identical; the game will freeze, but music & sfx continue.
Once frozen, the screen will (every ~15 seconds) flicker for a split-second, as if page flipping between 2 very similar frames.
When in this state it is possible to alt-tab back to the desktop(takes about 15 seconds to respond), however the screen will not refresh correctly.
It seems to momentarily drop through to the Windows software renderer (as it does when Windows detects a driver crash), but almost immediately overwrites it with the frozen frame from the game.
This time however, the top ~100 pixels appear to be a corrupt rendering of the bottom-left portion of the desktop. (I can see the pixels changing when pressing the start menu key)
I guess I would be able to initiate a shutdown if I managed to blindly enter the correct key sequence - though didn't manage it last time I tried.
To summarize - it feels very much to me to be a driver crash.
Has anyone else experienced this when running Medieval 2 in SLI?
and secondly, is there a practical way that I can go about finding the cause & possible compatibility flag to avoid the problem? (trial & error tinkering to find an infrequent crash is not practical in my book :hmm:)
Spec.
Core 2 Quad Q6600 @ stock clocks.
8800GTX *2 @ stock clocks. 182.05 drivers.
Windows XP SP3.
The instability seems to manifest itself only in the battles but not very frequently (2 so far for me in the ~10 hours of playing i've done), and not tied to a particular event or processing load.
Both of the crashes experienced so far have been identical; the game will freeze, but music & sfx continue.
Once frozen, the screen will (every ~15 seconds) flicker for a split-second, as if page flipping between 2 very similar frames.
When in this state it is possible to alt-tab back to the desktop(takes about 15 seconds to respond), however the screen will not refresh correctly.
It seems to momentarily drop through to the Windows software renderer (as it does when Windows detects a driver crash), but almost immediately overwrites it with the frozen frame from the game.
This time however, the top ~100 pixels appear to be a corrupt rendering of the bottom-left portion of the desktop. (I can see the pixels changing when pressing the start menu key)
I guess I would be able to initiate a shutdown if I managed to blindly enter the correct key sequence - though didn't manage it last time I tried.
To summarize - it feels very much to me to be a driver crash.
Has anyone else experienced this when running Medieval 2 in SLI?
and secondly, is there a practical way that I can go about finding the cause & possible compatibility flag to avoid the problem? (trial & error tinkering to find an infrequent crash is not practical in my book :hmm:)
Spec.
Core 2 Quad Q6600 @ stock clocks.
8800GTX *2 @ stock clocks. 182.05 drivers.
Windows XP SP3.